- First, you have to commit to play the game more than a day. The game, like most games, doesn't truely start to shine until you start to learn it. Give the game a fair shake and play it for at least a week and see if it's for you. You might just be pleasantly surprised at the depth the game offers.
- Do the tutorial! If you can't see the option for the tutorial, go to "Profile" and scroll down until you see the link "Start Tutorial". The tutorial is short and sweet and answers many initial questions through an interactive interface.
- Ask questions. Many people on the Walkie-Talkie (Chat Console) are willing to help answer any questions you have, so don't be afraid to ask.
- Click on question marks on the pages (not the map), they are explanations.
- Figure out if you wish to join a gang, start a gang, or stay neutral. More on that later.
This is entirely up to you! Each class has it's pros and cons, so it just depends on what type of game you want to play.
- Recovery (faster stamina regeneration): Medic
- Salvaging: Salvager, Mechanic, Thief
- Crafting: Scientist, Mechanic
- Speed: Courier, Scout
- Survival: Scientist, Courier
This isn't exact as most classes overlap into the other areas.Check the Specialties page for more info on classes.
If you click "map" and then "global map" followed by "show factions", you should see a list of white city squares. Those are NPC cities and generally designed for new players. They also have large shops with many items for sale. The shops and the economy is totally controlled by the players. The starting city is New Hope, and it's found at the bottom left white square. The colored squares are gang player cities. At some point, however, there will no longer be NPC cities, this has been discussed by game creator, The One. It will phased out and a new "Safe Place" algorithm will be used instead.
Stamina and healthEdit
Stamina is a measure of how much "stamina" you have to walk fast or to run missions (or attack cities) or to salvage. Stamina is used up when you select specific commands and it regenerates slowly based on your Recovery skill.
Your health goes up and down based on your actions. For instance, if you encounter a bandit and lose, your health may go down. You may lose all your fights if your health is too low and also lose the ability to run missions. Your health gradually increases over time, or you can use Painkillers or Canned Food to speed it up. You cannot die in this game.
Traveling is meant to be slow. Traveling from one end of a sector to another may take an hour! You can increase your speed by drinking Energy Drinks and selecting run mode thereby using stamina, or by finding ways to increase your "speed" stat. Some of the fastest players increase their speed to 100 and are able to zip around much faster than other players (at the expense of other stats).
To select run mode, click the little man icon on the top left of the map. Running takes 10 seconds per square verses the default of around 3-6 minutes a square, but it takes stamina and stamina is valuable.
You walk to places to visit other cities, salvage, or to find secrets.
When you walk through forests, you have a percent chance of salvaging wood every time without clicking the "salvage" button. If you wish to expend stamina though, you can click the "salvage" button in a forest. Remember, automatically salvaging wood or salvaging wood by clicking the salvage button seems to be dependent on the "salvaging" stat. Increase the stat to increase your chances of finding wood. You can also salvage in ruins (more on that later).
Move to the edge of a sector for the "option" to move to a new sector to appear.
How to make moneyEdit
This is a game where bottle caps (cash) matters! Bottle caps is the form of currency and is often shortened to "caps" or "bc". There are two initial ways to make cash while starting:
- Run missions: they are found in cities that have the required upgrade. Generally all of the independent NPC cities, such as New Hope and Oasis, allow you to run missions. You will receive bc's and exp as a reward. Regular Missions are only meant to take 5 seconds unless you select a Map Mission, meaning you have to move to a marker on the map. Try to select the missions that give the most bc and exp and uses the least amount of stamina. There are many missions, but you have to be close in the required stats for all the missions to appear (and have the city's bar upgraded enough).
- Sell to other players: There are shops in most cities, use them! Selling to other players can be very lucrative if you know which items are hot. For example, wood is always needed and players usually have a "buy order" for wood in New Hope. Gather as much wood as you can and sell it to those players for fast cash. Another source is by salvaging in ruins and selling the items you find. Another, newer, way of making some quick caps, if you aren't too shy of shelling out real cash, is to buy survival kits, they have the awesome mechanic of being tradeable and also tools to buy things worth real currency in game, such as upgrades, player names, stat resets, custom specialties, custom weapons, custom vehicles, rep resets, custom rep, and custom stats.
The two most common places to salvage are regular Ruins and Forests. Once you get a little more adventurous, you can look for other type of ruins, which include Military Ruins, Hospital Ruins, and Industrial Ruins. Each type yields different rewards (if successful), so it's fun to discover on your own what exactly these type of ruins contain and where they are located and what they look like. Also generally speaking, the higher the radiation, the better your salvage is. Try to find a crowbar to increase your salvage!
Remember, salvaging success rate depends on your salvage stat.
The Shelter is an excellent place to salvage.
To enter radiation, you need the following survival skill level:
White: 20 Yellow: 60 Black: 100
You can increase your stats by the equipment you wear, by hiring mercenaries, by the equipment you give your mercenaries to wear, or by leveling up and distributing points. Group strength is a measure of your overall stats. Click the question mark to see what the stats do. For example, recovery is valuable because it helps increase your health and stamina faster.
From the in-game "?" page:
Speed - Determinates how fast you can travel. Also affects how good your character is at enforcing combat priority on enemy player. Maximum skill - 100 points.
Salvaging - Higher salvaging gives higher chance to salvage materials. It gives a bit better chance to at item scavenging too. Maximum skill - 100 points.
Crafting - Determinates what items you can craft, higher crafting unlocks more items. It also affects how much materials are needed to fix an item and how much materials player gets when item is taken apart. Maximum skill - 100 points.
Scouting - Higher scouting gives higher chance at spotting hostile NPCs and avoiding NPC attacks. Scouting also increases players chances to better preform a recon and ambush on enemy player. Maximum skill - 100 points.
Survival - Higher survival is needed when your travel trough radioactive zones! For low level radiation survival strength needs to be 20, for medium - 60, for high - 100, or, with speed of 100, 90. Maximum skill - 100 points.
Melee - Determinates your melee fighting ability. Ranged - Determinates your ranged attack ability. Defense - Determinates how good you are at defending.
Recovery - Higher recovery allows to restore Stamina and Health faster. Maximum skill - 100 points.
Mercenaries and StatsEdit
You can hire mercenaries from most cities. The better the mercenary, the more expensive it is. You may have to travel to a city that have a level 5 bar such as Oasis to find the best mercs. You have to be careful though, mercenaries may increase your stats or decrease them! Mercs are usually rented weekly.
Scouting, Speed, Recovery, and Survival use a type of averaging system (not exact averaging, but too complicated for this guide) to determine your overall stats (ie group strength). For example, if you have 100 Recovery on your character and you rent one mercenary with 0 recovery, your overall Recovery could be 50!
Melee, Ranged, Defense, Salvage, and Crafting are all added to each other with your mercs! For example, if you have 100 Ranged and you rent a merc with 10 ranged, your overall ranged will be 110! People use mercenaries to boost these stats which is helpful for combat, missions, and salvaging.
Note: If you are poor, the best mercs are probably slaves and survivors. Slaves you can find in random desert encounters (cost 100), but the upkeep is free forever and they increase you salvage. Survivors are found in random encounters and can follow you for free, but they have a small upkeep.
You can have a max of 4 followers.
Your overall goal should be to find the best equipment for you and your mercs. Overtime your equipment may wear down and break. You have to have enough crafting and material to be able to fix equipment. Other players are usually able to help you fix equipment either for free, for a fee, or for a tip.
Crafting is relatively simple. You have to have high enough crafting skill, materials, and a city workshop to be able to craft items. Find a city and select Crafting, each item that you can craft will show up. Oasis has a level 5 workshop. All of the best items require a level 5 workshop, 100 crafting, and plenty of materials.
There are many gangs out there. Select the "gangs" link on the right and scroll down the list and select a gang that is right for you. Working as a gang will really increase your enjoyment of the overall game, so it's highly recommended. Gangs work together to build cities, answer questions, engage in wars, and for general socialization.
Alternatively you can create your own gang when you turn level 10. You need 5 members, 200 wood, and 50 metal scraps to be able to build cities, and there can only be 1 city per sector.
You can increase or decrease your reputation based on pvp or encounters.
Pvp is based on your group stats vs your opponent's group stats, coupled with the type of tactics you choose. Goto your stats menu to select your default tactic. Tactics are a game of rock, paper, scissors coupled with terrain modifiers. It's possible superior tactics will win you the fight, all things else being equal. If you win a pvp fight, you win part of the other person's inventory, upward to 40% of his inventory. Check the Journal.
New players usually don't have anything at all, so it's not worthwhile to attack them.
Don't be discouraged if you're attacked! Simply make a resolve to get better equipment and mercs so next time, you're the victor. It may take a little time, but you can get there. Also, it may be more worthwhile to leave New Hope and venture to another NPC tow so you're more left alone. Gangs can offer some pvp protection as well.
Rumor has it there are boss npcs scattered on the map. Find some players and see if you can take some out.
And that's it for now. Happy Dawn.
-Jackson & Jodah ft. some straight info from anorak2